Difference between revisions of "Display settings"
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===Plotting forces on bead=== | ===Plotting forces on bead=== | ||
− | SEGMENT_BINS false | + | SEGMENT_BINS false # whether to plot radial segments |
− | RADIAL_SEGMENTS 12 | + | RADIAL_SEGMENTS 12 # number of radial segments |
− | PLOTFORCES false | + | PLOTFORCES false # whether to plot forces |
+ | PLOTFORCES_INCLUDEIMPACTS true # whether to include surface impacts in force display vectors | ||
+ | PLOTFORCES_INCLUDELINKFORCES true # whether to include link tension in force display vectors | ||
===Plotting speckle in shell and tail=== | ===Plotting speckle in shell and tail=== |
Revision as of 16:18, 16 April 2009
These settings in the cometparams.ini
affect the way data is displayed. There are two display outputs, bitmaps (2D) and VTK (3D). Bitmaps are automatically created during the initial calculation run, but usually start only after the symmetry breaking direction is determined (since this determines the observer position). Bitmaps can also be produced after the initial calculation run is complete with comet post
, and VTK output is produced only after the initial calculation run with comet view
or comet vtk
:
Contents
Producing Bitmaps
You can call the bitmap processing with
comet post 0:0
where 0:0
processes all frames, or a range of frames if specified.
Producing VTK output
You can call the VTK processing either interactively with
comet view 300:300
Note only a single frame can be specified for the interactive view.
or in batch mode with
comet vtk 0:0
VTK can also produce vrml files to import the 3D models into other software (e.g. Acrobat 3D) by calling with one frame only
comet vtk 300:300
Bitmap display settings
Basic settings
X_BMP true Y_BMP true Z_BMP true BMP_WIDTH 800 BMP_HEIGHT 800 BMP_OUTPUT_FILETYPE jpeg BMP_COMPRESSION 100 DRAW_CAGE false CAGE_ON_SIDE false GAUSSFWHM 0.70 FORCE_BAR_SCALE 10 VIEW_HEIGHT 30 INIT_R_GAIN 80 INIT_G_GAIN 30 INIT_B_GAIN 200 BMP_AA_FACTOR 1 WRITE_BMPS_PRE_SYMBREAK false
Plotting forces on bead
SEGMENT_BINS false # whether to plot radial segments RADIAL_SEGMENTS 12 # number of radial segments PLOTFORCES false # whether to plot forces PLOTFORCES_INCLUDEIMPACTS true # whether to include surface impacts in force display vectors PLOTFORCES_INCLUDELINKFORCES true # whether to include link tension in force display vectors
Plotting speckle in shell and tail
SPECKLE true SPECKLEGRID true SPECKLEGRIDPERIOD 1000 SPECKLEGRIDTIMEWIDTH 0 #250 SPECKLEGRIDSTRIPEWIDTH 0.3 # 0.2 SPECKLE_FACTOR 0.3
VTK settings (3D)
Basic Settings
VTK_WIDTH 800 VTK_HEIGHT 800 VIS_PROJECTION z VTK_AA_FACTOR 2 COLOUR_GAMMA 1.6
What to display
VIS_NUCLEATOR true VIS_NODES false VIS_LINKS false VIS_SHADELINKS true VIS_VOLUMENODES false VIS_ISONODES false VIS_NUCOPACITY 1.0 VIS_TRACKS true VIS_TEXT false VIS_USENUCTEXMAP false
3D view settings
VTK_MOVE_WITH_BEAD false VIS_LINETHICKNESS 1.2 VIS_VXISCALE 20 VIS_NORMALISEFRAMES false VIS_PSCALE 55 VTK_VIEWANGLE 50 VIS_PARALLELPROJECTION true VIS_CAMERADISTMULT 5
Misc
VIS_VTK_HIGHQUAL false VIS_INTERACTIVE false VIS_FILEPREFIX vtk
Settings that apply to both bitmaps and VTK
SYM_BREAK_TO_RIGHT true FOCALDEPTH 2.5 BMP_FIX_BEAD_MOVEMENT false BMP_FIX_BEAD_ROTATION false