Difference between revisions of "Installing VTK on OS X"

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(New page: =Installing VTK on OS X= It took me a little while to get VTK compiled on OS X 10.5. It uses cmake, so it's not straightforward, but seems robust once you know the secret ways. Here's how...)
 
 
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=Installing VTK on OS X=
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It took me a little while to get VTK compiled on OS X 10.5. It uses cmake, so it's not straightforward, but seems robust once you know the secret ways. Here's how I did it (this is largely based on the [http://www.vtk.org/Wiki/Cocoa_VTK vtk wiki], [http://macresearch.org/installing_vtk_on_mac_os_x the instructions here] and some fiddling). Note: this is using the CVS version (currently VTK 5.3)
 
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It took me a little while to get VTK compiled on OS X 10.5. It uses cmake, so it's not straightforward, but seems robust once you know the secret ways. Here's how I did it (this is largely based on the [http://www.vtk.org/Wiki/Cocoa_VTK vtk wiki], the instructions here and some fiddling). Note: this is using the CVS version (currently 5.3)
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First, install the [http://developer.apple.com/tools/download/ Apple Developer Tools (Xcode)], and [http://www.macports.org/ Macports], then open a terminal and use Macports to install CMake:
 
First, install the [http://developer.apple.com/tools/download/ Apple Developer Tools (Xcode)], and [http://www.macports.org/ Macports], then open a terminal and use Macports to install CMake:

Latest revision as of 14:13, 9 October 2008

It took me a little while to get VTK compiled on OS X 10.5. It uses cmake, so it's not straightforward, but seems robust once you know the secret ways. Here's how I did it (this is largely based on the vtk wiki, the instructions here and some fiddling). Note: this is using the CVS version (currently VTK 5.3)

First, install the Apple Developer Tools (Xcode), and Macports, then open a terminal and use Macports to install CMake:

sudo port selfupdate
sudo port install cmake

Create a directory for VTK, and download the CVS version of the software:

mkdir VTK
cd VTK
cvs -d :pserver:anonymous@public.kitware.com:/cvsroot/VTK login

enter 'vtk' as the password, then start the download:

cvs -d :pserver:anonymous@public.kitware.com:/cvsroot/VTK checkout VTK

Make a directory for the build and run cmake from that directory, pointing to the source you just downloaded:

mkdir VTKBuild
cd VTKBuild
cmake ../VTK

Cmake will make its config files based on the system info. These will be wrong, so we need to open CMakeCache.txt in a text editor and change the following (replace /Users/mark/VTK/VTKBuild with the path you chose above):

VTK_USE_CARBON:BOOL=OFF
VTK_USE_COCOA:BOOL=ON
CMAKE_BUILD_TYPE:STRING=Release
CMAKE_EXE_LINKER_FLAGS:STRING=-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
CMAKE_INSTALL_PREFIX:PATH=/Users/mark/VTK/VTKBuild

Make sure to change the username in that last line to match your own. Then call cmake again and it will write out a makefile:

cmake ../VTK

Finally, compile and install:

make
make install

If all is well, you should have a set of compiled libraries in VTKBuild/lib and include files in VTKBuild/include/vtk-5.3 (depending on the current VTK version number)

To use these for an XCode project, open the project, select Project->Edit Project Settings and under the Build tab change 'Library Search Paths' to include /Users/mark/VTK/VTKBuild/lib/ and 'Header Search Paths' to include /Users/mark/VTK/VTKBuild/include/vtk-5.3/ (changing the user name and version as appropriate)